Hello, We are Bigman. We are 3D experts who specialise in stylish Animation, Characters, Game Art, Illustration, ModellingVFX for Advertising, Games,
Film & TV.
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  • Our Directors

    Tom Painter 
    Director

    With over a decade’s experience at the forefront of 3D art, Tom has worked on some of the biggest brands in the world. 

    He has created animation and special effects for blockbusters like Harry Potter and the Half-Blood Prince and Prince of Persia: The Sands of Time. In gaming, he was a key character artist for PlayStation 3’s multi-million bestseller MotorStorm. Other major Xbox and PlayStation games he has contributed to include: Batman, Lord of the Rings, The Saboteur and World Rally Championship. His advertising clients comprise the likes of Sony, Bacardi, Capital Radio and Scottish Widows. 

    A renowned expert in his field and a graduate of Teeside University’s Creative Visualisation degree, Tom has unparalleled knowledge of the latest animation technology. Indeed, he literally wrote the books on the subject, having contributed chapters to these digital animation text books: 3D Automotive Modeling, 3ds Max Modeling for Games and Game Art Complete (all published by Focal Press).

    But Tom is much more than a mega-geek. With a background in fine art, he is also an artist whose work has been exhibited in Bangkok, Singapore, Sydney, Melbourne, Montreal and Manchester. The combination of his technical prowess and boundless creative imagination means that he brings a uniquely powerful skill-set to any project. 

    When he’s not in the studio, Tom loves to chill out in the natural world. He regularly skateboards, surfs, mountain bikes, hikes and camps. He also paints and curates exhibitions for emerging artists. Alongside nature, his other inspirations include: contemporary street art, the dark bass lines of dubstep, giant robots, rainbows, algorithms, popular science and his extensive travels throughout the world. The inside of his head is a pretty unique place.

    You can discover more about Tom and what he's up to in his blog.

     

    Rob Anderson
    Creative Director

    Rob uses both traditional and digital techniques to create a very wide variety of styles for an ever lengthening client list. As Creative Director of Bigman, Rob brings his ultra sharp eye to a whole new world of creative possibilities in the digital realm.

    As a professional Illustrator, Rob has been working with some of Scotland's best known ad agencies for over 11 years since he graduated from Newcastle university in 2000. 

     

    Christopher Deller
    Business Development Manager

    Before establishing a career in 3D, Chris originally started in television working across buying and operations. Having a traditional art background, he returned to creative roots and undertook a (BA Hons) in Games Design.

    Attaining first class honours, Chris moved onto 3D art joining the prestigious Escape Studios. Whilst there he worked freelance for the UK's leading Brighton based social gaming studio Zoë Mode. Chris then moved to Brighton to continue working in the games industry, developing multi-platform skills in 3D modelling and front end implementation.

    An exciting opportunity came about at Bigman and Chris joined the team as Business Development Manager, bringing a wealth of experience from multiple industries. His main aim is ensuring maximum efficiency within internal systems and project management, exceptional client care, marketing strategy and heading up new business.

    Outside of Bigman Chris enjoys all manner of fitness including Bikram Yoga, cooking, photography and competitive gaming – welcoming any challenge from fellow Street Fighter players.